Path of Exile league finally announced the release date of Harvest. This version looks very good, very attractive to players.Now that we are getting closer to the release date, we have seen a lot of very interesting skills and mechanisms. Now we will use some time to introduce the POE Trade content of this new extension, please read it patiently. As the fun name implies, Harvest league is all about getting seeds from maps, planting them, and growing your very own monsters – As gardening should be. From the trailer it appears you may be clicking on a gaggle of pods within a map – likely opened as a result of slaying the encompassing monsters – and gathering the seeds that drop out. Once you've got a few of seeds, you'll be able to take them to the new NPC and trip the ‘sacred grove.’ When you are ready, you'll be able to like better to sprout the seeds, which can spawn monsters to kill. These monsters will power nearby machines that you just can place, allowing you to try to crafting recipes within it. The machine system seems rather complex, allowing you to require fuel from one machine to a different via cables. We’ll know more about how this works because it gets closer to launch. In order to better adapt to this new version, it is essential to prepare a large amount of POE Currency. Now the MMOAH website is selling POE Items. This is a store with a very high credit rating. You don’t have to worry about the risk of your account being banned or trading. Risk, you only need a few minutes to complete the order. This mechanism not only has this advantage, but it is actually very interesting in many ways. It allows most players to make handicrafts easily, which is very attractive to players. In addition, it will not push items to a new level of madness like a comprehensive alliance, so you don't have to worry, it can give ordinary players more opportunities to use higher-level equipment. You don't need to go to external resources to understand the system as in Bestiary and Synthesis. The main purpose of this version is to improve the game without destroying it, at least for now it looks very successful.